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Shader Graph - after update to unity 2020.1.1f 1 shaders don't work properly

Discussion in 'Editor & General Support' started by qubok, Aug 17, 2020.

  1. qubok

    qubok

    Joined:
    Sep 7, 2017
    Posts:
    1
    After updating project to 2020.1.1f 1 I found that some assets with custom made shaders in shader graph which were working properly before aren't now. I didnt get any errors, shader graphs shows shaders correctly on preview but in editor they were stretched out, moved away or invisible.
    Did anyone encounter similar problem? Any suggestions for fix?
    Thx in advance :)
     

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    Uchihagam likes this.
  2. Uchihagam

    Uchihagam

    Joined:
    Mar 26, 2017
    Posts:
    7
    HI, i have this same problem in unity 2020.1.2f1....
     
  3. torleone

    torleone

    Joined:
    Jan 13, 2019
    Posts:
    1
    Hi, me too!, the textures look elongated and I can't fix this error