I don't know if this is the right place for this question, but... ummm... what are ShaderFX and FX Composer? I've heard about ShaderFX a lot. I saw FX Composer on Nvidia's site. They appear like they are the same type of program, but I do see a lot of people asking for ShaderFX support in Unity or vice versa. So I would assume that there are differences that make one preferable to the other. Anyone got the time to educate someone?