Wow, this looks very intriguing! Have been looking for a proper shader pack on the asset store and its so difficult finding a package that has everything I need. This could be a very nice solution though. Just wnadering is there a way that you can add a distortion node as well to add some distortion to make some shaders that have a more special FX/Spell feel and look to it. Also I know this has been mentioned before but Image/post precessing effects support will also go a long way. Finally, I just wanted to recheck how is the Deferred Lighting support in Shader Forge how many shaders fully support it and how many shaders can at least run in Deferred Lighting properly even if they are rendered using Forward Rendering? Are there any nodes/shaders that dont work with Deferred Lighting at all or glitches out in it.