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Feedback Shader errors but not errors? Wrong logs apparently

Discussion in 'Shaders' started by sebas77, May 31, 2019.

  1. sebas77

    sebas77

    Joined:
    Nov 4, 2011
    Posts:
    1,641
    In all our player.log we get the following error, but it doesn't affect the experience. Can I know more please? We use PostProcessStack v2 and LWRP with 2019.1

    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - All passes removed
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Overlays' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - All passes removed
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - All passes removed
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - All passes removed
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - All passes removed
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    UnloadTime: 9.921283 ms
     
    nasos_333 likes this.
  2. transat

    transat

    Joined:
    May 5, 2018
    Posts:
    779
    I have the same issue. And I'm not sure if this is why I can't get past the logo screen when I build for iOS in XCode.
     
    nasos_333 likes this.
  3. Chexxor

    Chexxor

    Joined:
    Sep 26, 2017
    Posts:
    4
    I got the same warning with one of the shaders. My player builds keeps crashing upon start because of this warning.
    WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed

    I can add a bit of my stack trace for the issue as well:
    ```
    0x00007FF803CD22A0 (UnityPlayer) ImageFilters::Blit
    0x00007FF8039274F7 (UnityPlayer) Heightmap::BuildHeightmapTexture
    0x00007FF80393845D (UnityPlayer) SplatMaterials::Update
    0x00007FF80390C08D (UnityPlayer) Terrain::UpdateSplatMaterials
    0x00007FF8038FE8A1 (UnityPlayer) Terrain::AddToManager
    ```
     
    nasos_333 likes this.
  4. jashan

    jashan

    Joined:
    Mar 9, 2007
    Posts:
    3,307
    We also see some of these. There are no noticeable effects on the actual output in our case. Also, I'm not sure what kind of shaders would not be available on a 2080 Ti GPU:

    Code (CSharp):
    1. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
    2. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
    3. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
    4. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    5. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    6. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    7. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    This is on Unity 2019.1.11.
     
    nasos_333 likes this.
  5. faolad

    faolad

    Joined:
    Jan 27, 2013
    Posts:
    118
    Still an issue in 2019.2
     
    nasos_333 likes this.
  6. plmx

    plmx

    Joined:
    Sep 10, 2015
    Posts:
    308
    We get this too, after building in 2018.2.20f1 - for the Hidden/PostProcessing/Uber and Hidden/PostProcessing/FinalPass shaders.

    We are not seeing any obvious issues in the build.

    Can this error message be ignored? Unity, anyone?
     
    nasos_333 and Lars-Steenhoff like this.
  7. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,521
    I also have this in 2018.4.12
     
    daisySa and nasos_333 like this.
  8. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,286
    Many clients report similar issue on iOS builds, this is very very bad situation
     
  9. dienat

    dienat

    Joined:
    May 27, 2016
    Posts:
    417
    I am getting also this error in build output log, all is pink not sure if can be the cause

    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
     
  10. Elharter

    Elharter

    Joined:
    Sep 20, 2015
    Posts:
    58
    Is there a solution for that? Got this failure since updating to unity 2019..... :(
     
  11. daisySa

    daisySa

    Joined:
    Dec 29, 2011
    Posts:
    341
    I have this in Windows 10 with Unity 2018.4.23f1.
     
  12. JuJuCoder

    JuJuCoder

    Joined:
    Dec 10, 2013
    Posts:
    30
    I have the same issue with our iOS build in Unity 2018 LTS. In our case the problematic shader is"Hidden/Nature/Terrain/Utilities", but it is nowhere to be found. I know it is there because when I delete 3D graphics from the scene it will load just fine and no error. If I do not know which object causes this, then it is hard to fix.

    Setting color space to Linear could help but in our case it messes up the colors so we cannot use it (see the below link for more info and detailed settings, see the picture)
    https://forum.unity.com/threads/ios-shader-is-not-supported-on-this-gpu.758285/

    Any more ideas how to fix this?
     
  13. mowax74

    mowax74

    Joined:
    Mar 3, 2015
    Posts:
    96
    I have the same problem in 2019.2.21:

    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader

    The result is, that i have no post effects in the windows build, no screenspace reflections, no bloom, no color correction.
    In editor it works fine, in the windows build not. It's such a pain to always have different results in the build than in the editor.
     
  14. juliens137

    juliens137

    Joined:
    Oct 2, 2017
    Posts:
    26
    Hi, I'm curious if anybody solved this? I'm getting


    ERROR: Shader Hidden/PostProcessing/Debug/Vectorscope shader is not supported on this GPU (none of subshaders/fallbacks are suitable)

    As well as
    Hidden/PostProcessing/Debug/Histogram
    Hidden/PostProcessing/MultiScaleVO
    Hidden/PostProcessing/Debug/Vectorscope
    Hidden/Nature/Terrain/Utilities

    I'm thinking these errors are causing an issue that's preventing the scene from changing visually, even though the scene loads fine.
     
  15. Bodin

    Bodin

    Joined:
    Apr 19, 2017
    Posts:
    37
    same problem here, still can't find any solution.
     
  16. Miguelfanclub

    Miguelfanclub

    Joined:
    Jun 14, 2015
    Posts:
    64
  17. MatrixNew

    MatrixNew

    Joined:
    Apr 16, 2020
    Posts:
    78


    Hidden/PostProcessing/Debug/Histogram shader is not supported on this GPU (none of subshaders/fallbacks are suitable)

    unity 2022.3.9 :(