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Shader dupes in Assetbundle still

Discussion in 'Shaders' started by KB73, Jun 13, 2019.

  1. KB73

    KB73

    Joined:
    Feb 7, 2013
    Posts:
    234
    Hi, many of our shaders esp in scene files are being duplicated.
    We have a common shader_bundle, all assets are pointing to this as a dependency
    The build output says each bundle is including a variety of these shaders. The question is, is it just referencing the dependency and the asset isn't actually there or is it being duplicated?

    We also have the shaders in the Graphics settings.

    We're on 2018.4

    thnx