I'm getting the following error on start up, only in the build (win7, il2cpp). Tested on several machines, always the same. SETUP - COM already setup - threaded VI might not be possible (Filename: C:\buildslave\unity\build\External\videoInput\videoInput.cpp Line: 1352) Google showed that the issue is in multiple unity player.log files, but everybody seems to ignore it? It's kinda annoying that I have to ship my test builds with an error occurring at startup since I don't want to disable the whole console (not sure if that's even possible?) for my game testers. Any help would be greatly appreciated, thank you.