I've been trying to find a good use of the A* pathfinding and found Aron Granburg's A* program, super great program and should be everything I need. However, I'm having a TON of trouble setting it up. I've been following the tutorials he has listed in his help files, but they do little more than set up the initial graph and placement of scripts. I've got the graph, I've got the scripts in the right place and they are all working as intended, now I need to take the next step and be able to actually control the player. Right now when I hit play the character moves to a designated location that is set beforehand, but I can't update the location as the game is playing. I would also like to change this to a click to move type of movement, but even there I am a bit stuck. How would I go about selecting a node nearest a mouse click? How would I update the path to go to the newest mouse click? I'm sure all these answers are located in the help files, or at least nearby, but for the life of me I can't seem to figure it out. Also smaller separate issue, when my character does find his way to the target location, he bounces and spins a bunch. It appears as though the player never stops moving once reaching his destination and keeps trying to adjust to hit the location. Odd? Any help at all would be great, thanks!