Search Unity

Setting Up A Grab Pass for Single Pass/Single Pass Instanced

Discussion in 'AR/VR (XR) Discussion' started by themdubs, Jun 25, 2019.

  1. themdubs

    themdubs

    Joined:
    Jan 12, 2014
    Posts:
    26
    Has anyone had any experience setting up a grab pass in a single pass/single pass instanced pipeline? I've been trying to find any information on this and have seen anything. Just knowing what format the _GrabTexture is coming in as would be super helpful. Is it just a 2D texture or is it the proper Tex2DArray?
     
  2. Phantom_X

    Phantom_X

    Joined:
    Jul 11, 2013
    Posts:
    314
    I'm also curious about the Single Pass Instanced part. Did you find anything?
     
  3. themdubs

    themdubs

    Joined:
    Jan 12, 2014
    Posts:
    26
    Definitely not, I've seen other people ask similar questions to no avail but that's about it.