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Setting sprite mask interaction via script?

Discussion in '2D' started by ccurry_unity, Mar 13, 2018.

  1. ccurry_unity

    ccurry_unity

    Joined:
    Nov 2, 2017
    Posts:
    27
  2. steffenruempler

    steffenruempler

    Joined:
    Oct 26, 2016
    Posts:
    1
    spriteRenderer = GetComponent<SpriteRenderer> ();
    spriteRenderer.maskInteraction = SpriteMaskInteraction.VisibleInsideMask; //.VisibleOutsideMask or .None
     
  3. ccurry_unity

    ccurry_unity

    Joined:
    Nov 2, 2017
    Posts:
    27
    Thanks!!