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Setting per-instance data on MeshInstanceRendererSystem

Discussion in 'Graphics for ECS' started by lumacode, Nov 20, 2018.

  1. lumacode

    lumacode

    Joined:
    Mar 25, 2014
    Posts:
    8
    Is the ability to set per-instance data on the MeshInstanceRendererSystem going to be added?

    Currently the Graphics.DrawMeshInstanced call is passing in null where there could be a MaterialPropertyBlock.
     
    meanmonkey likes this.
  2. meanmonkey

    meanmonkey

    Joined:
    Nov 13, 2014
    Posts:
    148
  3. tertle

    tertle

    Joined:
    Jan 25, 2011
    Posts:
    3,761
    lumacode likes this.