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Question Setting mipmap settings when creating a Texture2D?

Discussion in 'Scripting' started by 11clock, Aug 18, 2020.

  1. 11clock

    11clock

    Joined:
    Jun 2, 2015
    Posts:
    24


    When creating a new Texture2D, you can set mipChain to true to have it generate mipmaps as well.

    How do you change the settings for the mipmap logic? For example I would like to change the filtering algorithm to Kaiser.