Search Unity

  1. Improved Prefab workflow (includes Nested Prefabs!), 2D isometric Tilemap and more! Get the 2018.3 Beta now.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. Let us know a bit about your interests, and if you'd like to become more directly involved. Take our survey!
    Dismiss Notice
  4. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice
  5. Want to see the most recent patch releases? Take a peek at the patch release page.
    Dismiss Notice

Setting Compiler Options

Discussion in 'Scripting' started by DarkOmega, Feb 18, 2010.

  1. DarkOmega

    DarkOmega

    Joined:
    Feb 17, 2010
    Posts:
    11
    Hello, I'm new to Unity, so maybe you guys could help me get some issues off of the ground. This is all C#.

    In order to use an existing library I have, I believe I need to modify compiler settings to accomplish two goals:

    -Enabling use of unsafe. At the points where my code uses 'unsafe,' I get the error "Unsafe code requires the 'unsafe' command line option to be specified."

    -Enabling use of System.Linq. Is there a way to do this, or is this not supported? "The type or namespace name 'Linq' does not exist in the namespace 'System'.

    I have tried modifying compile_any.pl, based on what I read elsewhere in the forums. In particular, in the region
    # Run the csharp compiler

    I added '-unsafe' and '-langversion:linq' to @base_args.

    This did nothing. I later got rid of the file compile_any.pl altogether (or rather, renamed it to compile_any2.pl) and it still doesnt make a difference, it compiles just as it used to.

    I have indeed modified and re-saved the files to make sure they are compiling, and it appears that they are. So maybe I'm modifying the wrong file?

    The one I have was found in, with my directory structure:
    C:\Program Files\Unity\Editor\Data\MonoCompiler.framework\compile_any.pl

    If it matters, Unity 2.6.1f3, Pro.

    Thanks!
     
  2. Mat

    Mat

    Joined:
    Dec 4, 2009
    Posts:
    30
  3. pfiguero

    pfiguero

    Joined:
    Jun 12, 2013
    Posts:
    1
  4. Baste

    Baste

    Joined:
    Jan 24, 2013
    Posts:
    3,346
    six and a half year too late to the party, but I'm sure two posters that last visited the forum in 2011 appreciates the help.
     
  5. TaleOf4Gamers

    TaleOf4Gamers

    Joined:
    Nov 15, 2013
    Posts:
    724
    Better late then never.
    ¯\_(ツ)_/¯