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Set Unity World Origin at anchor

Discussion in 'ARCore' started by Aupuma, Jun 8, 2018.

  1. Aupuma

    Aupuma

    Joined:
    Feb 15, 2017
    Posts:
    18
    Hi, I have a set of different scenes, and for the game to work as intended, I would need to set the World Origin (0,0,0) on an anchor placed by the player in the first scene.

    Is it possible? Or instead of doing that, should I make all the objects of a scene children of a transform and move that transform relatively to the anchor of the first scene?
     
  2. Saicopate

    Saicopate

    Joined:
    Sep 25, 2017
    Posts:
    71
    Its not possible to change world origin AFAIK.

    The second solution - sure.
     
    Aupuma likes this.
  3. Aupuma

    Aupuma

    Joined:
    Feb 15, 2017
    Posts:
    18
    Thanks mate!!!
     
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