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Resolved Set Position (Shape: Circle) block needs rotation

Discussion in 'Visual Effect Graph' started by Livealot, May 4, 2021.

  1. Livealot

    Livealot

    Joined:
    Sep 2, 2013
    Posts:
    228
    The arc variable already provided is quite convenient to make a half circle or pie slice. But that arc can't be rotated where you want it to go.

    The workaround is to rotate the VFX component but then everything else in the graph is being rotated as well.
     
  2. VladVNeykov

    VladVNeykov

    Unity Technologies

    Joined:
    Sep 16, 2016
    Posts:
    550
    Hi @Livealot ,

    Yup, all shape blocks need a transform, it's very much on our radar to implement. In the meantime, you can use the workaround mentioned in this post to rotate shapes, without rotating your whole VFX transform.
     
    Livealot likes this.