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Question Set Mesh on fire with particlesystem

Discussion in 'Physics' started by getmyisland_dev, Oct 17, 2021.

  1. getmyisland_dev

    getmyisland_dev

    Joined:
    Dec 22, 2020
    Posts:
    100
    I want to set a mesh on "fire" with a particle system. For the particles I'm using the Unity particle pack.

    The mesh I'm using is a simple human mesh with a black material. At the end I want to create something like this:



    However it doesn't really look good when I set the particle system to use a mesh.

    Any settings I should use or should I use many small fires instead of one big?

    I would appreciate any help and thanks in advance :)