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Set IK pass while using Timeline Animation

Discussion in '2017.1 Beta' started by Deleted User, Jun 5, 2017.

  1. Deleted User

    Deleted User

    Guest

    Hello,

    I want to apply animation clips for the characters via timeline. Furthermore, I would like to apply the look IK feature in scripting mode. However, I don't receive any OnAnimatorIK callbacks when the IK option is not set in the AnimationController. I can't use an AnimatorController on the Animator because, this would produce produce jitter, when the applied animation differs from timeline animation in play mode.

    Are there any recommendations?

    Thanks!
     
    YvesAlbuquerque likes this.
  2. jnseb

    jnseb

    Unity Technologies

    Joined:
    Oct 3, 2016
    Posts:
    10
    Hello,

    Thank you for reporting this issue.There's definitively a need for this option to be available on the animation track UI.
    I will make sure follow up on this with the timeline team.

    Thank you again
     
    YvesAlbuquerque and Deleted User like this.