Search Unity

Servo robot problem

Discussion in 'Physics' started by lockbox, Oct 29, 2015.

  1. lockbox

    lockbox

    Joined:
    Feb 10, 2012
    Posts:
    519
    kondo6.JPG Bioloid_Humanoid_1.jpg robotis-bioloid-premium-robot-kit_2.jpg 3500.jpg

    I've been trying to create these servo-based robots using various joints in conjunction with rigid bodies and I just can't seem to choose the right joint or configure them properly. Gravity and a rigid body on each 3D part is required because the robot needs to learn how to stand, move and balance itself without any human programming.

    I have not come across any info to indicate that anyone has successfully done this with Unity. I'm starting to think I have to use a different game engine. O_O

    Any suggestions? Can I emulate the servo movement with mecanim using bones? Anybody have a properly configured servo-based robot sample I can download?

    Thanks guys!
     
  2. mentalgear

    mentalgear

    Joined:
    Jul 19, 2019
    Posts:
    23
    Hi, would be very interested if you made progress on this issue
     
  3. MadeFromPolygons

    MadeFromPolygons

    Joined:
    Oct 5, 2013
    Posts:
    3,977
    Its 4 years later so you probably wont get a reply