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Unity's version control component has been upgraded to Plastic SCM.

Service Issues March 14th

Discussion in 'Unity Collaborate' started by dannyskim, Mar 14, 2017.

  1. dannyskim

    dannyskim

    Joined:
    Jul 20, 2011
    Posts:
    87
  2. dtakahas

    dtakahas

    Joined:
    Oct 22, 2015
    Posts:
    83
    Hey there,

    We're not currently experiencing any issues as far as we see from here. Does your editor log have any further details?
     
  3. dannyskim

    dannyskim

    Joined:
    Jul 20, 2011
    Posts:
    87
    What should I be looking for in terms of collab related logs?

    All I see is this when trying to publish:

    Code (CSharp):
    1. Refresh: detecting if any assets need to be imported or removed ...
    2. Refresh: elapses 0.035679 seconds (Nothing changed)
    3. [warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
    4. 2017-03-14 16:36:20.041 Unity Helper[21851:212833] XType: failed to connect - Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.fonts was invalidated." UserInfo={NSDebugDescription=The connection to service named com.apple.fonts was invalidated.}
    5. 2017-03-14 16:36:20.041 Unity Helper[21851:212833] Font server protocol version mismatch (expected:5 got:0), falling back to local fonts
    6. 2017-03-14 16:36:20.041 Unity Helper[21851:212833] XType: unable to make a connection to the font daemon!
    7. 2017-03-14 16:36:20.041 Unity Helper[21851:212833] registering /System/Library/Fonts/*, /System/Library/Fonts/Base/*, and /Library/Fonts/* locally
    8. UPID Received 'a61a1af4-c73f-4b5f-a30e-12449e7ddb81'.
    9. UPID Received 'a61a1af4-c73f-4b5f-a30e-12449e7ddb81'.
     
  4. dannyskim

    dannyskim

    Joined:
    Jul 20, 2011
    Posts:
    87
    So, nix this thread.

    I had a large commit that was simply reorganizing the project directory structure, figured that collab might not like that. Added a simple comment to a file then pushed and that solved it.

    May be something to keep in mind for collab in the future.
     
  5. dtakahas

    dtakahas

    Joined:
    Oct 22, 2015
    Posts:
    83
    Ah I see thanks for the report! Improving the performance on that type of commit is something we are actually working on right this very second. Commits with a lot of moving / renaming are taking longer than they should.