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Server/Technology Recommendation

Discussion in 'Connected Games' started by AlphaGTR, Jan 16, 2014.

  1. AlphaGTR

    AlphaGTR

    Joined:
    Oct 26, 2013
    Posts:
    38
    Hi All,

    What would be the best way to implement a simple multiplayer platform that can do the following:

    • Store a user's custom character (i.e. character selected, items, level)
    • Allow other players to view other player's characters and be able to comment (choose from a predefined message list) and "like".

    There will not be any player to player synchronous interaction.
     
  2. sshukla480

    sshukla480

    Joined:
    Sep 1, 2013
    Posts:
    4
    For Unity App you must go through the App42 Backend it's provide your all feature requests. Like if your app user's want to create custom characters you will like to use App42 Avatar Service.
    And also allow other players to view other player's characters and be able to comment by Review Rating Service
     
  3. AlphaGTR

    AlphaGTR

    Joined:
    Oct 26, 2013
    Posts:
    38
    Is photon overkill for what I want?
     
  4. Maxim

    Maxim

    Joined:
    Aug 17, 2009
    Posts:
    28
    php(node.js/java/etc) + mysql(mongodb/postgresql/etc)
     
  5. simplysimm

    simplysimm

    Joined:
    Dec 5, 2013
    Posts:
    15
    Photon is for realtime game play and doesn't aim to solve the problems you have listed. You need a backend (either your own or App42) to build the user character and store the likes/comments.
     
  6. tobiass

    tobiass

    Joined:
    Apr 7, 2009
    Posts:
    2,266
    If you don't need interaction of players, then Photon is most likely not the right tool. Like Maxim, I would point you to php or something and some DB.
     
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