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Server Database System?

Discussion in 'Editor & General Support' started by DeepShader, Dec 5, 2019.

  1. DeepShader

    DeepShader

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    Hi there,
    is there a way or Asset to integrate a database system into Unity? I need a solution with a server (locally at the office, the data shouldn't be on an online server), where the clients read/write data in realtime to the server (a little bit like FileMaker) for a non-game product in Unity.

    Has anyone experience with this or an idea for a solution?

    Thank you :)
     
  2. JeffDUnity3D

    JeffDUnity3D

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    So your users would connect via a VPN on their devices? Otherwise they won't be able to connect to your server.
     
  3. DeepShader

    DeepShader

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    Users would be in the same local network - in the same office with one server.
     
  4. JeffDUnity3D

    JeffDUnity3D

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    Got it! I might recommend Couchbase https://www.couchbase.com/products/mobile but there are many others.
     
  5. DeepShader

    DeepShader

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    Nope, we talk about office desktop computers, not mobile devices like tablets or smartphones (yet).

    And it has to be without any cloud or something like that. It has to be local in the office without any connection to the rest of the world (for security reasons).

    Also we are more looking for a one-time-payment solution like an asset or something like that. Because if our customer has to pay the same like with other solutions, a switch to a Unity based solution would make no sense.
     
  6. JeffDUnity3D

    JeffDUnity3D

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    Yes, Couchbase does that too. It has an on premise/desktop product. MySQL may be another solution.
     
  7. DeepShader

    DeepShader

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    But isn't Couchbase much more expensive?
     
  8. JeffDUnity3D

    JeffDUnity3D

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    Of course. Do you have other requirements? Would be good to know.