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Looking For Contributor Serious Sam: Tormental - level design workshop

Discussion in 'Non Commercial Collaboration' started by kurismakku, Mar 10, 2021.

  1. kurismakku

    kurismakku

    Joined:
    Sep 18, 2013
    Posts:
    66
    Project Name: Serious Sam: Tormental
    Role Required: Level Designer
    My Role: Team Lead, Game Designer
    My Previous Projects / Portfolio: http://gungrounds.com/press/

    Project: This is a simple level design workshop that's open for the community. We are looking for anyone with some experience in level design to join us and make simple arena-style levels for Serious Sam: Tormental. Ogmo Editor is a simple 2D tileset editor, so no experience is required, basically, one needs to define the arena shape, set tiles (floors, walls, holes), and entities (spawning points, bombs, etc.). With some experience, it takes only a couple of minutes to design a level. Once you send it to us, we will playtest it and send you some feedback, if the level is good, it will be added to the game and you will be added to game credits.

    Levels Examples:
    https://media.discordapp.net/attachments/817765350803767346/819211289657344090/unknown.png
    https://media.discordapp.net/attachments/817765350803767346/818891149527613490/unknown.png
    https://media.discordapp.net/attach...950400311326/unknown.png?width=811&height=513
    https://media.discordapp.net/attachments/751033852398534656/818006431889883156/unknown.png

    Ogmo Editor interface:
    http://kpulv.com/upload/files/15-09-28-example.jpg

    More info about the game:
    http://gungrounds.com/press/sheet.php?p=Serious Sam Tormental

    Contact method:
    Send me a private message, email to kristian@gungrounds.com, or contact me on our Discord server https://discord.gg/k7sJDn5.
     
    Last edited: Mar 11, 2021