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Separating variables by commas makesPropertyAttributes appear between all variables in Unity Editor.

Discussion in 'Scripting' started by Mark-Sweeney, Aug 12, 2017.

  1. Mark-Sweeney

    Mark-Sweeney

    Joined:
    Feb 21, 2010
    Posts:
    172
    If I use:

    Code (CSharp):
    1. [Header("Renderers")]
    2. [Space(10)]
    3.  
    4. public Renderer neonRenderer, neonglowRenderer, circlebg1, circlebg2;
    Those property attributes appear between all the variables, instead of only above the first one.
    How do I fix that?