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Separate project's folders into multiple hard disks?

Discussion in 'Editor & General Support' started by georgeq, Oct 29, 2020.

  1. georgeq

    georgeq

    Joined:
    Mar 5, 2014
    Posts:
    662
    The problem is this:

    I often fork projects on my hard disk, since each fork has to reside on its own folder, every time a new fork is created Unity reimports the project generating a new set of folders, which by the way have a very large footprint. I have several projects, some of them have been forked up to 20 times, and even when the assets folders generally have a small footprint, the Unity generated folders occupy a significant amount of my disk space, to the point in which the disk space becomes scarce. So when I need more disk space I have to go one by one, project by project deleting: the Library, Temp, Obj and some other folders Unity might generate, and then I have to recycle the bin, a process which is slow, tedious and error pron. So... if there was a way in which I could tell Unity to generate those files on a separated disk drive, then whenever such disk becomes saturated I could just format it to reclaim the whole space, without risking to delete permanently my assets.
     
  2. PraetorBlue

    PraetorBlue

    Joined:
    Dec 13, 2012
    Posts:
    7,909
  3. georgeq

    georgeq

    Joined:
    Mar 5, 2014
    Posts:
    662
    Thank you... this will require some manual settings but is a promising solution... Thanks again.