Search Unity

Sentinels: High Energy Tower Defense

Discussion in 'Made With Unity' started by RElam, Dec 9, 2017.

  1. RElam

    RElam

    Joined:
    Nov 16, 2009
    Posts:
    375
    Looking for some feedback on our hybrid tower defense game Sentinels. It’s got some cool stuff, like first person shooting, manually activated tactical structures/abilities, highly customizable weapons, pretty spiffy physics for a TD, and some bugs… that last one is an early access perk though, might remove that feature before release :)

    We’ve been in early access for a while, but held back on promotion a bit until we thought we could make a solid first impression - we’re hoping we’ve reached that point. :) We want to reach out and get the word out there, and could use some more eyeballs and feedback. Oh, and the money thing would be nice, we’d like to get some food that’s not ramen noodles… or at least upgrade to those fancy ones with flavor packets.

    Hope you enjoy, looking forward to hearing what you think! It’s on sale right now, so it’s a good time to pick it up, but if you are willing to give some feedback I can likely hook you up with a key (but could really use some more paid reviews right now).

    http://store.steampowered.com/app/388910/Sentinels/

    And some vids...





    A bit about our team:

    Currently it’s just 2 people, Rob Elam, creator of One Must Fall, and recently worked with Sony Online Entertainment on several titles, including Planetside 2. Alexandria Misha is our PR master, and does all our female VO work in game, and countless other cool things.
     
    ADNCG likes this.