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Sending message into HLAPI from non Unity App

Discussion in 'Multiplayer' started by janloehr, Apr 26, 2019.

  1. janloehr

    janloehr

    Joined:
    Jun 30, 2017
    Posts:
    8
    Hey,

    I have a Project where I have several PCs connected locally and sync them via NetworkManager & HLAPI. I need to push events into the system from a PC which isn't capable of running Unity, I can run a WPF application on it though. So I need to send some Messages to the Unity Server Instance from my WPF application.

    I'm fine with sending the network messages in WPF and stuff, but I couldn't find what exactly the packages have to look like to get through the HLAPI wrapper. Can someone give me a hint there? I would just need to send empty messages on pre-defined IDs and receive them in Unity.

    Best, Jan