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Send a NetworkMessage when connecting?

Discussion in 'Multiplayer' started by Deleted User, Oct 4, 2015.

  1. Deleted User

    Deleted User

    Guest

    Hi,

    is it possible to send a NetworkMessage, when im connecting?
    So i could maybe take a look on the message on my server when a player is connecting.

    Or should i connect, and when im successfully connected, than send a msg with my data?
     
  2. Capn_Andy

    Capn_Andy

    Joined:
    Nov 20, 2013
    Posts:
    80
    You could create a holder server object that has a string set as a SyncVar, that's probably the easiest way!