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semi-transparent walls overlaping themselves

Discussion in 'General Graphics' started by Wojzax, Jul 10, 2020.

  1. Wojzax

    Wojzax

    Joined:
    Jul 22, 2014
    Posts:
    34
    I'm using LWRP Simple Lit Shader with Transparency. No matter what blending mode I use, those two walls are always overlapping themselves in corners (depending on camera angle, one is overlaping or second)
    Is there possible shader that will not create such weird things and at the same time allow to make certain walls semi-transparent?

     
  2. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,238
  3. Wojzax

    Wojzax

    Joined:
    Jul 22, 2014
    Posts:
    34
    That's sad :(
    I choose not to use transparent material for walls and instead just disable upper part of wall when it is in the way of camera
     
  4. BrandyStarbrite

    BrandyStarbrite

    Joined:
    Aug 4, 2013
    Posts:
    2,068
    Are those walls two seperate 3d objects?