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Question Semaphore wait for signal & editor loop on unity 2021.3

Discussion in 'macOS' started by hawken, Sep 13, 2022.

  1. hawken

    hawken

    Joined:
    Aug 22, 2013
    Posts:
    759
    Screen Shot 2022-09-13 at 16.38.25.png

    In an empty scene with a cube, I get the following in the profiler. My eGPU graphics card fans spin up to maximum speed.

    Is this something I can fix with settings? I tried both Metal and OpenGLCore Graphics API, Gamma and Linear, Forward and Deferred. In all cases, I get the same result.

    Mac OSX 12.6
    Unity 2021.3.8f1
    eGPU Vega 64
     
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