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Selling Unity Complete Android-Web Game

Discussion in 'Made With Unity' started by Martin_Gonzalez, Nov 11, 2014.

?

How much would you pay for it?

  1. USD$ 1000

    2 vote(s)
    50.0%
  2. USD$ 1000

    0 vote(s)
    0.0%
  3. USD$ 1500

    0 vote(s)
    0.0%
  4. More

    2 vote(s)
    50.0%
Multiple votes are allowed.
  1. Martin_Gonzalez

    Martin_Gonzalez

    Joined:
    Mar 25, 2012
    Posts:
    361
    Hi everybody!
    I want to sell an Android-Web game made with Unity. I mean, sell everything, Project, Art, code, plugins etc and became the owner of all of this project.
    It has:
    *Art
    *Scripts
    *Variables can be update through xml hosted (like in dropbox)
    *Admob
    *Facebook
    And more...

    Here is the Google Play and Facebook link.
    https://play.google.com/store/apps/details?id=com.MartindGonzalez.Desordenados
    https://apps.facebook.com/desordenados

    What i would like to know is how much somebody would pay for a project like this and if somebody is interested.

    Thanks!
     
    Last edited: Nov 11, 2014
  2. Epictickle

    Epictickle

    Joined:
    Aug 12, 2012
    Posts:
    431
    It has a modest user base, but what are the potential earnings per month from ads/other sources? Without any proof of revenue from the game I wouldn't pay more than $100. But that's just me being paranoid.
     
  3. Martin_Gonzalez

    Martin_Gonzalez

    Joined:
    Mar 25, 2012
    Posts:
    361
    Hi!
    I did't do any marketing on it and i got +6000 downloads in 4 months, it has
    4.36 / 318 ratings
    and made USD$ 30 in a month (yes its low but i did not do any marketing on it) USD$ 78 in total
     
  4. JamesLeeNZ

    JamesLeeNZ

    Joined:
    Nov 15, 2011
    Posts:
    5,616
    $1000 or more... dreaming.

    6000+ downloads is worthless considering the person that buys it cant just take over your google account and would have to re-release
     
  5. Martin_Gonzalez

    Martin_Gonzalez

    Joined:
    Mar 25, 2012
    Posts:
    361
    Ok, its a good point. But i dont know, less than 1000 i feel it to cheap.
     
  6. TheRaider

    TheRaider

    Joined:
    Dec 5, 2010
    Posts:
    2,245
    I agree because of your revenue and the natural drop off in revenue I would think $100 would be a reasonable price. At $1000 you could never make your money back.
     
  7. JamesLeeNZ

    JamesLeeNZ

    Joined:
    Nov 15, 2011
    Posts:
    5,616
    Are you thinking about selling it on the asset store?

    If yes, $50 is probably too high.
     
  8. Epictickle

    Epictickle

    Joined:
    Aug 12, 2012
    Posts:
    431
    Now, there's an idea! You could sell the template of the game for about $10-$15 a pop. i don't think I've ever seen any templates for anything like this before, so it definitely has potential. You could even make a separate package and sell just the art by itself.
     
  9. TheRaider

    TheRaider

    Joined:
    Dec 5, 2010
    Posts:
    2,245
    Nobody is voting because you don't have an option we can choose since they are all way too much.
     
  10. Martin_Gonzalez

    Martin_Gonzalez

    Joined:
    Mar 25, 2012
    Posts:
    361
    Perhaps this is a stupid question, but if inside the project there is a paid plugin, i must remove it right?
     
  11. Heu

    Heu

    Joined:
    Feb 13, 2012
    Posts:
    349
    Im pretty sure you will have to remove it. It would be basically be, you selling their asset.
     
  12. shaderbytes

    shaderbytes

    Joined:
    Nov 11, 2010
    Posts:
    900
    You can only value your product on what its worth.. eg if some investors spend millions of some invention and it doesnt turn out to be all that great, the invention is not worth millions because millions were spent, its worth nothing.

    Your argument about low revenue returns purely been as a result of no marketing is highly debatable.

    If I were you I would look into the advice others have mentioned here and rather try sell it on the asset store and see if you cant make your $1000+ there through multiple sales at a lower price
     
  13. JamesLeeNZ

    JamesLeeNZ

    Joined:
    Nov 15, 2011
    Posts:
    5,616
    you cant include assets you've paid for.