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Bug SelectLocale is null 1.0.0-pre.10

Discussion in 'Localization Tools' started by unknowndevice, Jul 27, 2021.

  1. unknowndevice

    unknowndevice

    Joined:
    Sep 13, 2016
    Posts:
    86
    Hi! Since I updated every so often in the editor I'll get this error message "OperationException : SelectedLocale is null". Once it appears the only way to make it stop happening is the close the editor and reopen.

    Let me know what information would be useful to help solve this issue!
     

    Attached Files:

  2. unknowndevice

    unknowndevice

    Joined:
    Sep 13, 2016
    Posts:
    86
    Also got this bug which I've never seen before. Could save a change on a material until I reverted back to pre.9
     

    Attached Files:

  3. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    Hi could you please file a bug report?

    Edit:
    Hi I believe we have fixed this issue. It was caused by calling GetSelectedLocale whilst still entering play mode. You can fix this now by disabling the WaitForCompletion flag in any LocalizedStrings that you may be using.
    We will have a fix in the next release 1.0.0-pre.11
     
    Last edited: Jul 28, 2021
    unknowndevice likes this.
  4. unknowndevice

    unknowndevice

    Joined:
    Sep 13, 2016
    Posts:
    86
    Thanks for letting me know Karl!