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Unity's version control component has been upgraded to Plastic SCM.

Selective publish?

Discussion in 'Unity Collaborate' started by garat, Dec 6, 2016.

  1. garat

    garat

    Joined:
    Feb 16, 2015
    Posts:
    3
    Wondering if there is any way to do a selective publish of changes. When I'm working on a larger project, with numerous scripts that are "in-flight", I prefer to make sure the publishes are getting the "fixed" files regularly, but I don't want to submit the ones still being worked on. And I also don't want to sit on changes for extended periods of time.

    Is this supported? Or should I go back to my P4 server for now? I like how the Collaborate integration works, but wondering if my groups workflow is too different from the expected use cases for Collaborate.

    Thanks in advance!
     
  2. davetakahashi

    davetakahashi

    Joined:
    Sep 4, 2014
    Posts:
    2