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Bug Selecting a Material in the Graph Settings of Shadergraph drags the window

Discussion in '2021.1 Beta' started by AlexVillalba, Mar 18, 2021.

  1. AlexVillalba

    AlexVillalba

    Joined:
    Feb 7, 2017
    Posts:
    344
    If I selected a Material of the list, in the Graph Settings of a shader in Shadergraph, it starts dragging the window until you click again.
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    Hi @ThundThund,

    This is not a known issue and we're not able to reproduce the behaviour based on your description. Could you please submit a bug report with a reproduction project if you're still affected by this?
     
    AlexVillalba likes this.
  3. AlexVillalba

    AlexVillalba

    Joined:
    Feb 7, 2017
    Posts:
    344
    Last edited by a moderator: Mar 31, 2021
    LeonhardP likes this.
  4. AlexVillalba

    AlexVillalba

    Joined:
    Feb 7, 2017
    Posts:
    344
    It seems it was already detected, I've received this:
    "Thanks for getting in touch, we actually know about this issue and are tracking progress here: https://issuetracker.unity3d.com/product/unity/issues/guid/1297002

    The issue has been fixed and should not appear in Unity 2021.2.0a4 and above."

    So nothing to worry about anymore.
     
    LeonhardP likes this.