Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

Select devices while uploading the app in windowsphone8

Discussion in 'Windows' started by Dhanalaxmi Ragireddy, Sep 17, 2014.

  1. Dhanalaxmi Ragireddy

    Dhanalaxmi Ragireddy

    Joined:
    Nov 12, 2013
    Posts:
    24
    Is there any way to select particular devices in windows dev center while uploading or updating the app(windows phone8)?
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,507
    Hi,

    what are you trying to accomplish? You can limit the availability of the app by the device memory size and region. Not by specific device models, though.
     
  3. Dhanalaxmi Ragireddy

    Dhanalaxmi Ragireddy

    Joined:
    Nov 12, 2013
    Posts:
    24
    My app is not running in lumia 620 and 720.So i want to restrict that devices.
     
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,507
    The only thing that those devices have in common is 512 MB of RAM. If it doesn't work on those, it probably will not work on other 512 MB devices either - Lumia 520, 530, 630, 635, HTC 8S, etc. Did you test it or you're just guessing that it will work?

    Note though, the majority of Windows Phones users (~75%) have devices with only 512 MB of RAM, so by restricting those devices, you'll lose a significant portion of customers.
     
  5. Dhanalaxmi Ragireddy

    Dhanalaxmi Ragireddy

    Joined:
    Nov 12, 2013
    Posts:
    24
    Thank you..How can i optimize the game for 512MB RAM devices which is working properly on 1GB RAM?
     
  6. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,507
    You'll have to analyze what's using up memory in your game and reduce that.