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Bug "segmentation fault (core dumped)" on Linux build ?

Discussion in 'Editor & General Support' started by peq42, Nov 20, 2022.

  1. peq42

    peq42

    Joined:
    Mar 4, 2022
    Posts:
    74
    Whenever I build my game for Linux and try to run it, it closes seconds after showing a screen throwing a "Segmentation fault(core dumped)" error if openned through the console.



    I'm using Windows 10, I've made the game using unity 2021.3.14 LTS. Tried running it on a virtual machine with the latest version of Linux Mint. No other errors are shown.
     
  2. dante-signal31

    dante-signal31

    Joined:
    Apr 27, 2020
    Posts:
    2
    Same error here. It's a pity now one offered a solution in this thread.
     
  3. jwh1981

    jwh1981

    Joined:
    Jan 17, 2014
    Posts:
    2
    I don't have a workaround but I did notice if I just keep trying to run the build I made, it works 1/5 times. I tried both OpenGL and Vulkan as the API to rule out one or the other being the issue. I did a simple test with the 3D URP template.