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[Segmentation] Custom Event for Amazon Store

Discussion in 'Unity Analytics' started by jGate99, Oct 19, 2017.

  1. jGate99

    jGate99

    Joined:
    Oct 22, 2013
    Posts:
    1,945
    Hi there,

    I want to use a custom event so i can differentate between Amazon and Googeplay. But how do i send that event only once even when user has uninstalled and reinstalled the app in future?

    Please advise?
    Thanks
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
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    If you have the Pro version of Unity, you have access to Raw Data Export. You could allow the event to be sent regardless, then use a query to select distinct deviceId from the raw logs which should accomplish what you need. Otherwise you could set a flag on the device, outside of the application in external storage, and handle this in code. There is more information on Raw Data Export here https://docs.unity3d.com/Manual/UnityAnalyticsRawDataExport.html and
    https://support.unity3d.com/hc/en-us/articles/115004052703
     
  3. jGate99

    jGate99

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    Unforutnatly i dont have access to Pro version,
    So other solution if i understood correctly, is i first check if i have already sent event (external storage) or not.
    And it will show up. right?
     
  4. JeffDUnity3D

    JeffDUnity3D

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    Yes if it was sent once previously, it will be recognized in our system.
     
    jGate99 likes this.
  5. jGate99

    jGate99

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    Thank you very much Jeff :)