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Security issues with making network requests from UCB to our servers to send bundles

Discussion in 'Unity Build Automation' started by stasbal, Jul 20, 2015.

  1. stasbal

    stasbal

    Joined:
    Mar 5, 2015
    Posts:
    13
    We are currently using UCB to build our applications, and then in PostProcessBuild we create bundles and upload them to our staging servers. The question is, is it possible to know exactly which IP/domain the request will be made from, so that we open our firewall's specific ports to only allow traffic from the UCB servers? That would really make our IT guys happy.
     
  2. David-Berger

    David-Berger

    Unity Technologies

    Joined:
    Jul 16, 2014
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    Hello and welcome to the forum!

    For you and all further reader of this thread, please write an email with your request to support@unity3d.com and mention this thread. We will help you via the support system. You can use following template if you like.

     
    xavier-ateo and Sindbad-von-See like this.
  3. stasbal

    stasbal

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    Mar 5, 2015
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    Copied, pasted and sent. Thanks for the reply.
     
  4. taxfromdk

    taxfromdk

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    Oct 30, 2009
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    95