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Question Seasonal changes like snow on terrain

Discussion in 'Shader Graph' started by SadisticLotus, Mar 1, 2023.

  1. SadisticLotus

    SadisticLotus

    Joined:
    Oct 8, 2019
    Posts:
    25
    Hey everyone!

    At the moment, I'm working on a seasonal system that changes the world around the player.
    However, I'm having trouble with the terrain itself..
    Snow can already form on assets, I made a shadergraph for this.

    The terrain in unity itself is a bit more difficult since it already has a shader, and I'm not sure how I would go about this.

    Would it be better to just create a terrain in blender/Maya so I can make shaders for it?

    Would love to know what you all think about this or have different opinions!