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Seamless Axis Control?

Discussion in 'Cinemachine' started by PegasiStudios, Jul 12, 2018.

  1. PegasiStudios

    PegasiStudios

    Joined:
    Dec 22, 2014
    Posts:
    25
    My game currently only support controllers, as it is being developed for Xbox, so the camera's axis controls are set to work with the controller's right analog axis.

    There's only a minor issue though, and that is that the camera likes to hang for a second when trying to change direction or combine X and Y axis control with the analog stick.



    Is there a way to make the direction change more smooth? All the controls so far are very tight except for this one little detail

     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    1,731
    Lower numbers in the accel/decel time make it more responsive. Try putting accel time to zero and see if that helps.
     
    Last edited: Jul 13, 2018