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SDK updater failed: stdout

Discussion in 'Editor & General Support' started by Ki4Chan, Jul 27, 2017.

  1. Ki4Chan

    Ki4Chan

    Joined:
    Jul 2, 2017
    Posts:
    24
    I am getting this error in the console on loading unity. Can someone please tell me why am I getting this error.

    SDKUpdater failed: stdout: stderr:

    System.Threading.RegisteredWaitHandle:DoCallBack(Object)
     
  2. gOzaru84

    gOzaru84

    Joined:
    Oct 1, 2016
    Posts:
    8
    You should run Unity as Administrator
     
    ascavalcante80 and JungJaeYun like this.
  3. fourthlionstudios18

    fourthlionstudios18

    Joined:
    Jul 8, 2018
    Posts:
    1
    How do we do that on Ubuntu Linux?
     
  4. pbrowne

    pbrowne

    Joined:
    Aug 27, 2018
    Posts:
    61
    I am now getting that error on load. Makes no difference running as admin (Windows, Unity 2018.2.15f1).
     
  5. shaneK001

    shaneK001

    Joined:
    Dec 15, 2012
    Posts:
    33
    Getting this meself, admin too. Running on win10.
     
  6. jemonsuarez

    jemonsuarez

    Joined:
    Sep 24, 2012
    Posts:
    151
    Go to "PlayerSettings", set the "Facebook SDK version" parameter and restart Unity.
    That fixed the issue for me.
     
    JungJaeYun likes this.
  7. ascavalcante80

    ascavalcante80

    Joined:
    Jun 28, 2018
    Posts:
    12
    I gotta the same issue on Linux. I ran Untiy as admin once and that fixed the problem. Notice, DO NOT use Unity 3d as admin in a regular base!