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SDK-less VR options?

Discussion in 'VR' started by User340, May 3, 2020.

  1. User340

    User340

    Joined:
    Feb 28, 2007
    Posts:
    3,001
    Are there any VR displays which do not require a custom API?
     
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,859
    Well I'm not sure what you mean. I develop for Quest, Vive, Rift, and WMR using only UnityEngine.XR. Is that a custom API?
     
  3. User340

    User340

    Joined:
    Feb 28, 2007
    Posts:
    3,001
    Can you confirm that you did not import the Oculus or Windows Mixed Reality APIs?