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Feature Request SDF baker tool - save asset

Discussion in 'Visual Effect Graph' started by Qriva, Oct 24, 2022.

  1. Qriva

    Qriva

    Joined:
    Jun 30, 2019
    Posts:
    1,314
    I have one minor problem with baking API. User (me) might want to create custom baking tool for editor and save SDF as asset, however function SaveWithComputeBuffer is private and cannot be used.
    I can access it via reflection, but it still does not allow to customize asset name/path or retrive reference to created asset.

    My request: please expose public editor method that returns reference to Texture3D asset and takes name and/or path as arguments.
     
  2. ludovic-theobald

    ludovic-theobald

    Unity Technologies

    Joined:
    Jun 3, 2021
    Posts:
    13
    Hi @Qriva,
    It sounds like a valid request to me, I will create a task on my side to tackle this.
    Thank you for your feedback!
     
    OrsonFavrel and Qriva like this.