Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

SDF 3D Texture from TeshMesh Pro Text

Discussion in 'UGUI & TextMesh Pro' started by pumpedbarbarous, Jan 10, 2019.

  1. pumpedbarbarous

    pumpedbarbarous

    Joined:
    Mar 18, 2015
    Posts:
    16
    Hi there!

    As I've been reading about TextMesh Pro and busy with the Visual Effect Graph I was questioning the possibility to get the signed distance field from the textmesh text.

    I read that TextMesh Pro is using the SDF technique to render the text, and I would like to use the SDF texture to use in the Visual Effect Graph.

    Has anyone asked themselves this question, or even tried it? I hope that someone can point me to the right direction.