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Unity UI Scrollview with Instantiated Buttons List Not Working as Intended

Discussion in 'UGUI & TextMesh Pro' started by way3edgy, Dec 11, 2023.

  1. way3edgy


    Feb 6, 2014

    I'm trying to use scrollview for a list of instantiated buttons. I've been using OnGUI for this and it works fine, but I have to stop using OnGUI for reasons. I cannot get the buttons to go inside the scrollview. If I set it up before runtime it works, but instantiated buttons don't. Here is the test code:

    for (int qq = 0; qq < 20; qq++)

    Where loadScrollview is the Scrollview, loadVerticalGroup is the viewport child of the scrollview, and tmpBtn/loadButtons are the instantiated buttons.

    The hierarchy of objects is loadScrollview > loadVerticalGroup > loadButton(s).
    The loadScrollview has components Scrollrect and Content fitter.
    The loadVerticalGroup I have tried with and without Vertical Layout Group.

    The buttons show as a list, but just drop endlessly off the screen. Like this...

    Am I making a noob mistake here?
    Last edited: Dec 11, 2023