Hello! I am attempting to implement the following using Text Mesh Pro, and am hitting some snags. What I am trying to do is: Starting from the top of the text box, the text types in until the text box is filled. Once filled, it stops and awaits confirmation Once a button confirms it, the text scrolls up until the top line is out of the Masked area The next line types in until the Masked area is filled again This continues until the entire string has been displayed. To do this, I started with the TextMeshPro demo scene "Old Computer Terminal." This showed how to create the "typing" effect as the text is revealed using maxVisibleCharacters. Then I created a method that updates the position of the RectTransform of the text object, moving it up 1 line width (I'm estimating this value, but I'm guessing I need to find the maximum height of a character in the font I'm using.) What I need now is some way of determining when the text box has been filled with text, and when a single line has been fully displayed. How would I do this? I don't believe I can do this by counting characters per line, because words can wrap around to new lines. Thank you!