Hi ! I've recently learned how to script extrusions and create PB objects from scratch. Now I'd like to control the UVs, face by face, and I can't figure out how to do this through code. Getting a bit lost between SetUV(), pb_UV, pbUVOps... For example, I want one specific face to be : tiled anchored at middle center have an Y offset flip U and so on... How would I translate this into script ? Thanx for any help.