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Resolved Scriptable Object visual issue UNTIL assembly is reloaded

Discussion in '2020.2 Beta' started by LBandy, Dec 13, 2020.

  1. LBandy

    LBandy

    Joined:
    Jun 2, 2012
    Posts:
    7
    Hello,

    We're using xNode to manage graphs in our project. After starting Unity 2020.2.0b14, the node ports and backgrounds aren't rendered.



    Changing anything in the script files recompiles the assemblies and everything is working again, but this is a pain. The editor worked well in earlier versions.

    Any ideas?
     
  2. Hyp-X

    Hyp-X

    Joined:
    Jun 24, 2015
    Posts:
    438
    Seems to work fine in our project.
    Although I just checked and we use an older version (1.7.0)
    So it's either an issue in 1.8.0 or something specific to your project.
     
  3. LBandy

    LBandy

    Joined:
    Jun 2, 2012
    Posts:
    7
    Thanks for the heads up! I last updated xNode during summer, so will need to see if moving to head or going backwards fixes the issue then.
     
  4. LBandy

    LBandy

    Joined:
    Jun 2, 2012
    Posts:
    7
    Alright after lots of debugging, just for future reference: not having the "com.unity.render-pipelines.universal" package in your project after Unity 2020 will not display the nodes properly in the editor without reloading the assemblies.