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Scriptable Object Duplication Issue

Discussion in 'Editor & General Support' started by Vectorbox, Nov 11, 2021.

  1. Vectorbox

    Vectorbox

    Joined:
    Jan 27, 2014
    Posts:
    232
    When using Unity 2020.3.22f1, the automatic naming of duplicate of scriptable objects seems to have changed. In previous versions such as Unity 2018.4.36f1, 'CTRL / D' would create a new SO as follows...

    Item01
    Item02
    Item03
    Item04


    In 2020, the naming is...

    Item01
    Item01 1
    Item01 2
    Item01 3


    Duplicated hierarchy objects are named as in Unity 2018.
     
    Last edited: Nov 11, 2021
  2. Check out the
    Edit / Project Settings / Editor
    : https://docs.unity3d.com/Manual/class-EditorManager.html
    You can choose what should be the automatic numbering scheme, maybe you can set it to the one you desire.
     
  3. Vectorbox

    Vectorbox

    Joined:
    Jan 27, 2014
    Posts:
    232
    Thank you for replying.

    I've tested the settings you mention without success. The 'Game Object Naming' settings only seem to affect hierarchy game objects. Scriptable objects in the project pane are renamed as described above.
     
    Last edited: Nov 11, 2021