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"Script" field no longer interactable after update from 2019.4.8 to 2019.4.13

Discussion in 'Editor & General Support' started by Dmitry-Pyalov, Oct 23, 2020.

  1. Dmitry-Pyalov

    Dmitry-Pyalov

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    Neonage and PraetorBlue like this.
  2. Kurt-Dekker

    Kurt-Dekker

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    Whoa, that's annoying. I haven't backed up your claim, but try perhaps reimport-all, and of course close/open Unity.

    When you click on it do you see any internal console spew from Unity editor?
     
  3. Dmitry-Pyalov

    Dmitry-Pyalov

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    Nope, nothing in console.
    And I've verified this on a newly created project.
     
  4. lslu

    lslu

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    me too. Same issue. A terrible upgrade
     
  5. lslu

    lslu

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    try 2019.4.12
     
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  6. Kurt-Dekker

    Kurt-Dekker

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    What about clicking on other linked assets? I mean such as if you have a Renderer that references a Material asset, and you click on that Material in the Renderer inspector, does it light up the asset?
     
  7. Dmitry-Pyalov

    Dmitry-Pyalov

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    They work fine. I think because they are not grayed out like the "Script" field.
     
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  8. Kurt-Dekker

    Kurt-Dekker

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    One more question: you say Doubleclick doesn't work... testing here in 2019.4.8, doubleclick actually fires up the editor directly with that script... You're saying that also fails?

    If so, it would sound like perhaps all events are disconnected from that field. I hope that gets fixed ASAP!! It's a bummer to get a massive showstopper in LTS like this.
     
  9. Dmitry-Pyalov

    Dmitry-Pyalov

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    Yep, double click stopped working either.
    We had a particle system bug in 2019.4.8 which seems to be fixed in 2019.4.13. But now I've rolled back to 2019.4.12 and it seems to be a sweet middle - particles are working and no "Script" field bug.
     
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  10. col000r

    col000r

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    This is TERRIBLE. Please fix this immediately.
     
    Last edited: Oct 25, 2020
  11. Rodolfo-Rubens

    Rodolfo-Rubens

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    Same here, all disabled object fields are not interactable anymore.
     
  12. glykom

    glykom

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  13. villevli

    villevli

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    You can still open the script by right clicking the component name and selecting "Edit Script". But there is no way to highlight the script asset in the Project browser.
     
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  14. TGrimace

    TGrimace

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    I came here looking for a solution for this exact problem.
    On 2019.4.13f1, Double clicking on the "Script" in the UI doesn't open it. You can still open it by double clicking in the Project window or by selecting 'Edit Script' from the dropdown. But my habit is to double-click it, and that's not working.
     

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  15. Influx78

    Influx78

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    Same here, just noticed this. It's an LTS no?
     
  16. Dmitry-Pyalov

    Dmitry-Pyalov

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    It's an LTS Unity-style :)
     
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  17. Dmitry-Pyalov

    Dmitry-Pyalov

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  18. spacefrog

    spacefrog

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    grrrr.. reverted back to 2019.4.12f1 for the time being ...
    lucky me this didn't re-trigger a SpriteAtlase rebake, which would take ~3h ( because of ASTC compression used for the atlas )
     
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  19. AaronVictoria

    AaronVictoria

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    Yea I've sent a report on this. An artist on my team reported this to me, as he uses that for navigating to scripts that he uses to manipulate shaders that he develops. As a coder, I spend most of my time with inspector in debug mode, so I didn't notice it until he pointed this out. So for those of you that want a workaround, you can linger in debug mode until the next patch is out.
     
  20. AcidArrow

    AcidArrow

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    Guys, relax, “clicking things” is a feature and as such it isn’t something the LTS will get, since LTS only gets bug fixes.
     
  21. col000r

    col000r

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    thanks for fixing it in 2019.4.14, Unity!
     
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