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ScreenCapture.CaptureScreenshot broken in Unity 2018.2.1 and onwards

Discussion in 'Editor & General Support' started by IvyKun, Aug 11, 2018.

  1. IvyKun

    IvyKun

    Joined:
    Sep 28, 2013
    Posts:
    132
    Hi,

    Creating a screenshot with ScreenCapture.CaptureScreenshot result in a very low quality / "moved" screenshot.

    I tried with 2018.2.3, 2018.2.2 and 2018.2.1 and is broken on all of them (tested on different projects as well).

    To confirm there isn't something wrong with my laptop, I downloaded again Unity 2018.1.3 and it works fine, the screenshot is like it should be, sharp and high quality (tested on same projects as before).

    Problem is, I can't make the screenshots of my current project with 2018.1.3 because if I open the project with 2018.1.3 all the prefabs are broken (I created this project in 2018.2.1).

    Any solution of how to get the prefabs working on 2018.1.3? Or fix the CaptureScreenshot function?

    Thanks!
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,609
    Could you please submit bug-reports for those issues, following the steps explained in this document:
    https://unity3d.com/unity/qa/bug-reporting

     
  3. IvyKun

    IvyKun

    Joined:
    Sep 28, 2013
    Posts:
    132
    Trying today again I realized that it's only happening when I use the superSize parameter. Weird because I could swear I tested that yesterday too, but I guess I didn't.

    I will submit a bug report. At least now I can take screenshots, yay!
     
    cecarlsen and Peter77 like this.