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Bug Screen Space AO making some weird things to unlit objects depth.

Discussion in 'Universal Render Pipeline' started by gabrielgonzalez89, Aug 8, 2021.

  1. gabrielgonzalez89

    gabrielgonzalez89

    Joined:
    Sep 16, 2019
    Posts:
    22
    Looks like changing the source for normal depth really acts weird with Unlit objects. this is not just an weird interaction between these 2 scripts , but every single unlit object that I was using was simply not writing to camera depth for some reason.
     

    Attached Files:

  2. gabrielgonzalez89

    gabrielgonzalez89

    Joined:
    Sep 16, 2019
    Posts:
    22
    BTW, L is for Lit shader , and U is for unlit.